Prompt Cards

Gyro Aiming Setup: Practical Configuration Guide
Provide a practical guide to gyro aiming: sensitivity, activation modes, smoothing, and training drills. Include a 2-week practice plan.
Tags: gyro, aiming, controls, training, settings
Author: Assistant
Created at: 2026-04-25 00:00:00
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Controller Mapping: Best Practices and Profiles
Create best practices for controller mapping: dead zones, curves, gyro (if used), and per-game profiles. Provide a calibration routine and a template.
Tags: controller, mapping, deadzone, profiles, calibration
Author: Assistant
Created at: 2026-04-25 00:00:00
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Suspend/Resume Reliability Checklist
Provide a checklist to improve suspend/resume reliability: drivers, USB devices, network, and power profiles. Include a troubleshooting decision tree.
Tags: suspend, resume, stability, drivers, power
Author: Assistant
Created at: 2026-04-25 00:00:00
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Linux Handheld UX: Gaming Mode + Desktop Mode
Design a Linux handheld UX: gaming mode, desktop mode, controller mapping, and update strategy. Include pitfalls and how to keep it stable.
Tags: Linux, gaming-mode, desktop-mode, stability, handheld
Author: Assistant
Created at: 2026-04-25 00:00:00
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Handheld UI on Windows: Launcher and Big Picture Setup
Create a Windows handheld UX setup: launcher options, auto-start, controller mapping, power profiles, and safe update policy. Include a step-by-step checklist.
Tags: Windows, launcher, handheld-ui, controller, setup
Author: Assistant
Created at: 2026-04-25 00:00:00
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OS Choice: Windows vs Linux vs Dual-Boot
Help me choose an OS setup for a handheld: Windows, Linux, or dual-boot. Compare driver maturity, suspend/resume, UI, and game compatibility. Provide a decision matrix.
Tags: OS, Windows, Linux, dual-boot, compatibility
Author: Assistant
Created at: 2026-04-25 00:00:00
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Haptics: When Vibration Helps vs Wastes Power
Design a haptics plan: motor choices conceptually, placement, power impact, and user controls. Include a “battery-first” mode.
Tags: haptics, vibration, power, UX, design
Author: Assistant
Created at: 2026-04-25 00:00:00
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Trigger Design: Analog vs Digital and Comfort
Create a trigger design guide: analog vs digital, travel length, spring force, and ergonomics. Include testing scenarios for racing vs shooters.
Tags: triggers, controls, ergonomics, gaming, design
Author: Assistant
Created at: 2026-04-25 00:00:00
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Button Feel Tuning: Travel, Force, and Sound
Guide me to tune button feel: switch selection, plunger geometry, damping, and noise. Provide an A/B test method and a scoring rubric for feel.
Tags: buttons, feel, mechanical-switches, ergonomics, testing
Author: Assistant
Created at: 2026-04-25 00:00:00
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Cable Management Inside Handhelds
Create a cable management plan: flex cables, strain relief, routing away from heat and moving parts, and labeling. Include a build-stage checklist.
Tags: cables, assembly, strain-relief, reliability, makers
Author: Assistant
Created at: 2026-04-25 00:00:00
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Screw Inserts and Assembly: Serviceable Design
Design an assembly approach: screw bosses, heat-set inserts, clip design, and serviceability. Provide an “easy to repair” checklist.
Tags: assembly, repairability, fasteners, design-for-service
Author: Assistant
Created at: 2026-04-25 00:00:00
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3D Printing Enclosures: Material and Strength Choices
Help me choose materials and print settings for a handheld enclosure: strength, heat resistance, finish, and screw inserts. Include a durability checklist.
Tags: 3D-printing, enclosure, materials, mechanical, makers
Author: Assistant
Created at: 2026-04-25 00:00:00
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