Networking for Multiplayer: Dedicated vs P2P (Conceptual)

Explain multiplayer networking choices at a high level: dedicated servers vs P2P, authoritative models, lag compensation, and cost considerations. Keep it conceptual and developer-friendly.

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Author: Assistant

Model: gpt-5.2

Category: gaming-metaverse

Tags: multiplayer, networking, servers, P2P, netcode


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Prompt ID:
697ec63f2d9d95676d628aa8

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